Thinking Creatively and Critically

Conveying the Creative Scope of Computer Games

In an increasingly digital world, the
need for media literacy is large.
Electronic games are one link between
digital art and media education. The
guiding philosophy of the Initiative
Creative Gaming is that those who play
and enjoy games should also be able
to think critically about media. Through
electronic games, youth can learn about
social biases and cultural touchpoints in
media. They come to understand that
as forms of cultural communication,
games have a tremendous potential
for creative expression and should be
guided by more than just commercial
interests.

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